A multidisciplinary visual designer with over 5 years of experience turning ideas into stories that speak through visuals.

A multidisciplinary visual designer with over 5 years of experience turning ideas into stories that speak through visuals.

Experienced with

Experienced with

Experienced with

Work Showcase

a curated showcase of
collaborations and crafted solutions

a curated showcase of collaborations and crafted solutions

I've worked across a number of industries and have achieved some incredible results with some incredible people and brands.

I've worked across a number of industries and have achieved some incredible results with some incredible people and brands.

Strengths

how can I support your next project?

how can I support your next project?

From uncovering user needs to crafting modern and compelling interfaces, through interaction design, motion, and even AI agents — I’ve got it all covered.

From uncovering user needs to crafting modern and compelling interfaces, through interaction design, motion, and even AI agents — I’ve got it all covered.

0.0+

0.0+

years of experience

Cyber Security, EdTech, Fintech, SaaS, RaaS, B2B, B2C, AI Agents, Future UI, Robotics

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projects

Worked across multiple domains, contributing to diverse design challenges.

66/100

verified skill garph

Earned a Uxcel-verified skills while consistently sharpening my UX/UI skills. Click here

Earned a Uxcel-verified skills while consistently sharpening my UX/UI skills. Click here

Earned a Uxcel-verified skills while consistently sharpening my UX/UI skills. Click here

IC

individual contributor

Led 12+ solo design projects over 1.5 years, working with developers shipping user-first solutions.

armoury

design weapons
of choice

The tools I use depend on the project. I stay flexible, but I know my way around everything from Figma to After Affect to AI prototyping tools.

  • Figma

    for UI design, prototyping, and team collaboration

  • Spline

    for real-time 3D design and web-based motion graphics

  • Photoshop

    for image editing, compositing, and visual design

  • DaVinci Resolve

    for video editing, colour grading, and composition

  • PremierePro

    for video editing and post-production workflows

  • ChatGPT

    for ideation, content generation, and creative assistance

  • InDesign

    for layout design and publishing

  • Unicorn Studio

    for interaction design and complex animation

  • Canva

    for AI based creative content generation

  • Lottie

    for lightweight UI animations and smooth integration

  • Adobe XD

    for UI/UX design and interactive prototyping

  • Lovable

    for polished UI kits and rapid prototyping

  • Framer

    for interactive design and responsive web prototyping

  • Locofy

    for turning Figma designs into production-ready code

  • Apple Music

    for focused workflows and finely tuned inspiration

  • Opal

    for staying in flow and minimising digital distractions

  • Obsidian

    for connected thinking and structured note-taking

  • Gemini

    for UX research, critical thinking and brainstorming

  • IIElevenLabs

    for AI voice generator for voiceovers and agents

armoury

The tools I use depend on the project. I stay flexible, but I know my way around everything from Figma to After Affect to AI
prototyping tools.

design weapons of choice

  • Figma

    for UI design, prototyping, and team collaboration

  • Spline

    for real-time 3D design and web-based motion graphics

  • Photoshop

    for image editing, compositing, and visual design

  • DaVinci Resolve

    for video editing, colour grading, and composition

  • PremierePro

    for video editing and post-production workflows

  • ChatGPT

    for ideation, content generation, and creative assistance

  • InDesign

    for layout design and publishing

  • Unicorn Studio

    for interaction design and complex animation

  • Canva

    for AI based creative content generation

  • Lottie

    for lightweight UI animations and smooth integration

  • Adobe XD

    for UI/UX design and interactive prototyping

  • Lovable

    for polished UI kits and rapid prototyping

  • Framer

    for interactive design and responsive web prototyping

  • Locofy

    for turning Figma designs into production-ready code

  • Apple Music

    for focused workflows and finely tuned inspiration

  • Opal

    for staying in flow and minimising digital distractions

  • Obsidian

    for connected thinking and structured note-taking

  • Gemini

    for UX research, critical thinking and brainstorming

  • IIElevenLabs

    for AI voice generator for voiceovers and agents

armoury

design weapons
of choice

The tools I use depend on the project. I stay flexible, but I know my way around everything from Figma to After Affect to AI prototyping tools.

  • Figma

    for UI design, prototyping, and team collaboration

  • Spline

    for real-time 3D design and web-based motion graphics

  • Photoshop

    for image editing, compositing, and visual design

  • DaVinci Resolve

    for video editing, colour grading, and composition

  • PremierePro

    for video editing and post-production workflows

  • ChatGPT

    for ideation, content generation, and creative assistance

  • InDesign

    for layout design and publishing

  • Unicorn Studio

    for interaction design and complex animation

  • Canva

    for AI based creative content generation

  • Lottie

    for lightweight UI animations and smooth integration

  • Adobe XD

    for UI/UX design and interactive prototyping

  • Lovable

    for polished UI kits and rapid prototyping

  • Framer

    for interactive design and responsive web prototyping

  • Locofy

    for turning Figma designs into production-ready code

  • Apple Music

    for focused workflows and finely tuned inspiration

  • Opal

    for staying in flow and minimising digital distractions

  • Obsidian

    for connected thinking and structured note-taking

  • Gemini

    for UX research, critical thinking and brainstorming

  • IIElevenLabs

    for AI voice generator for voiceovers and agents

Process

the method behind the madness

the method behind
the madness

This year in the industry has taught me that the design process isn’t one-size-fits-all. It changes based on the project and its needs. Sometimes I rely on instinct to solve a problem, but no matter the approach, I always keep people at the center and design everything around them to create thoughtful, effective solutions.

This year in the industry has taught me that the design process isn’t one-size-fits-all. It changes based on the project and its needs. Sometimes I rely on instinct to solve a problem, but no matter the approach, I always keep people at the center and design everything around them to create thoughtful, effective solutions.

1 feel

I start by stepping into the user’s world, understanding what they need, feel, and experience.

2 frame

Then I make sense of everything by defining the real problem and setting a clear path forward.and experience.

3 spark

Next, I explore ideas, sketch possibilities, and let creativity do its thing.


1 feel

I start by stepping into the user’s world, understanding what they need, feel, and experience.

2 frame

Then I make sense of everything by defining the real problem and setting a clear path forward.and experience.

3 spark

Next, I explore ideas, sketch possibilities, and let creativity do its thing.


4 shape

I turn the best ideas into prototypes
so I can see how they might
actually work.

5 test

I test those ideas, get feedback, and make improvements until
it feels right.

6 launch

Finally, I package everything up into
a clean, thoughtful design ready
to go live.

1 feel

I start by stepping into the user’s world, understanding what they need, feel, and experience.

2 frame

Then I make sense of everything by defining the real problem and setting a clear path forward.and experience.

3 spark

Next, I explore ideas, sketch possibilities, and let creativity do its thing.


4 shape

I turn the best ideas into prototypes
so I can see how they might
actually work.

5 test

I test those ideas, get feedback, and make improvements until
it feels right.

6 launch

Finally, I package everything up into
a clean, thoughtful design ready
to go live.

4 shape

I turn the best ideas into prototypes
so I can see how they might
actually work.

5 test

I test those ideas, get feedback, and make improvements until
it feels right.

6 launch

Finally, I package everything up into
a clean, thoughtful design ready
to go live.

Testimonial

Testimonial

there's a reason people are raving about me

Appreciation makes everyone happy, but for me, it’s what keeps me going. It’s my motivation and one of the best ways I’ve learned and grown as a designer.

Appreciation makes everyone happy, but for me, it’s what keeps me going. It’s my motivation and one of the best ways I’ve learned and
grown as a designer.

there's a reason people are raving about me

About me

nice to meet you. i'm
subham, a visual designer & mentor

nice to meet you. i'm
subham, a visual specialist

nice to meet you. i'm
subham, a visual designer
& mentor

i didn’t start in design. I engineered my way into it.

with a background in computer science and a lifelong pull toward creativity, I made a clear decision after graduation to switch paths and pursue design. I had no formal training or design degree, only curiosity, discipline, and a deep urge to build things that feel as good as they function.

over the past 5.5 years, I’ve grown into a multidisciplinary visual designer, leading design across cross-functional teams and shaping ideas into visually compelling, emotionally resonant work. I see design as a balance of logic and intuition; a space where my technical foundation and creative instincts come together. I’m guided by colour, obsessed with craft, and drawn to the tiny details that bring design to life.

outside of design, i’m someone who moves with instinct. i go with vibes. i like short walks, meaningful conversations, and understanding how people see the world. i’m not much of a reader, but i listen to audiobooks and love sharing what i learn along the way.

i’m deeply obsessed with scents. perfumes are a quiet passion. i collect them, study their notes, and find stories in their composition. i judge a book by its cover 😶‍🌫️ and honestly, sometimes the cover tells you everything you need to know.

i’m also a Miles Morales fan. maybe it’s the underdog story or the way he balances two worlds with quiet strength. it’s a reminder that staying true to yourself can be the real superpower.

at the heart of it, i value connection. whether through design, dialogue, or shared curiosity, i’m always looking to understand more deeply and create things that feel undeniably human.

interested in meeting me? Drop your best lines.

Work Experience

my design journey
in real world

my design journey in
real world

Lead Visual Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2025

Lead Visual Designer

Monsoonfish.Inc

2025

Lead Visual Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2025

Sr. Visual Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2023

Sr. Visual Designer

Monsoonfish.Inc

2023

Sr. Visual Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2023

Visual Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2022

Visual Designer

Monsoonfish.Inc

2022

Visual Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2022

UI / UX Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2021

UI / UX Designer

Monsoonfish.Inc

2021

UI / UX Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Monsoonfish.Inc

2021

Graphics Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Freelance

2019

Graphics Designer

Freelance

2019

Graphics Designer

Led the evolution of design systems and established future-ready visual benchmarks. Mentored designers, streamlined workflows, and drove creative direction that shaped high-impact product experiences.

Freelance

2019

Skills

here’s what you can expect
when we work together

here's what you can expect when we work together

here’s what you can expect when we work together

Basic skills

Interaction design

Design Systems

Design for AI

Generative AI

UX Research

Rapid & Advanced Prototyping

Design Tokens & Variables

Video and Animation

Data Visualisation

Mood-boarding

Typography

Futuristic UI (FUI)

Hyper-realistic Interfaces

Animation Integration

High-Fidelity Mockups

Component Libraries

Interactive Flows

Design Understanding

3D Design

User-centered Design

Vibe Coding

Accessibility Design

Framer Developer (No Code)

Framer CMS

Custom Interface Design

WCAG

Websites Like This

Recognised skill

Design Audits

Multidisciplinary Skills

Leadership

Design Handoff & Implementation Support

Cross-functional Collaboration

End-to-end Design Delivery

Design System Creation & Adoption

Basic skills

Interaction design

Design Systems

Design for AI

Generative AI

UX Research

Rapid & Adv. Prototyping

Show recognised skills

Basic skills

Interaction design

Design Systems

Design for AI

Generative AI

UX Research

Rapid & Advanced Prototyping

Design Tokens & Variables

Video and Animation

Data Visualisation

Mood-boarding

Typography

Futuristic UI (FUI)

Hyper-realistic Interfaces

Animation Integration

High-Fidelity Mockups

Component Libraries

Interactive Flows

Design Understanding

3D Design

User-centered Design

Vibe Coding

Accessibility Design

Framer Developer (No Code)

Framer CMS

Custom Interface Design

WCAG

Websites Like This

Recognised skill

Design Audits

Multidisciplinary Skills

Leadership

Design Handoff & Implementation Support

Cross-functional Collaboration

End-to-end Design Delivery

Design System Creation & Adoption

Achievements

certifications

certifications

awards & accolades

A few of my most meaningful certifications from 2021 to 2025, earned through leading design platforms.

A few of my most meaningful certifications
from 2021 to 2025, earned through leading design platforms.

Side Explorations

learning beyond the grid

learning beyond
the grid

I love teaching design as much as practicing it. Outside my core work, I mentor designers across experience levels, from freshers to seasoned professionals, helping them grow in craft and confidence. In my free time, I explore motion design, create graphics, edit videos, host workshops, and write. Sharing and learning go hand in hand. It’s how I grow, give back, and stay inspired.

I love teaching design as much as practicing it. Outside my core work, I mentor designers across experience levels, from freshers to seasoned professionals, helping them grow in craft and confidence. In my free time, I explore motion design, create graphics, edit videos, host workshops, and write. Sharing and learning go hand in hand. It’s how I grow, give back,
and stay inspired.

Let’s Connect

what wonderful idea are you dreaming up next?

Let’s craft engaging digital experiences that captivate audiences and spark meaningful connections across every platform.

This portfolio has been viewed

0

times (and counting).

The map is not the territory

© 2025 made by Subham Saurabh

Let’s Connect

what wonderful idea are you dreaming up next?

Let’s craft engaging digital experiences that captivate audiences and spark meaningful connections across every platform.

This portfolio has been viewed

0

times (and counting).

The map is not the territory

© 2025 made by Subham Saurabh

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